Theurgy Wizard - Channel Divinity: Preserve Life












3












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If I choose theurgy as a wizard and take the life domain, will Channel Divinity: Preserve Life works for me as well then?




You present your holy symbol and evoke healing energy that can restore a number of hit points equal to five times your cleric level.




It says cleric level.










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    – KorvinStarmast
    4 hours ago
















3












$begingroup$


If I choose theurgy as a wizard and take the life domain, will Channel Divinity: Preserve Life works for me as well then?




You present your holy symbol and evoke healing energy that can restore a number of hit points equal to five times your cleric level.




It says cleric level.










share|improve this question









New contributor




Illbatting is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$












  • $begingroup$
    Welcome to RPG.SE. Please take the tour to see how to get the most out of this Q&A site. Thanks for your question, and have fun.
    $endgroup$
    – KorvinStarmast
    4 hours ago














3












3








3





$begingroup$


If I choose theurgy as a wizard and take the life domain, will Channel Divinity: Preserve Life works for me as well then?




You present your holy symbol and evoke healing energy that can restore a number of hit points equal to five times your cleric level.




It says cleric level.










share|improve this question









New contributor




Illbatting is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$




If I choose theurgy as a wizard and take the life domain, will Channel Divinity: Preserve Life works for me as well then?




You present your holy symbol and evoke healing energy that can restore a number of hit points equal to five times your cleric level.




It says cleric level.







dnd-5e wizard unearthed-arcana






share|improve this question









New contributor




Illbatting is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question









New contributor




Illbatting is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question








edited 4 hours ago









NathanS

24.4k8114258




24.4k8114258






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asked 4 hours ago









IllbattingIllbatting

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New contributor





Illbatting is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






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Check out our Code of Conduct.












  • $begingroup$
    Welcome to RPG.SE. Please take the tour to see how to get the most out of this Q&A site. Thanks for your question, and have fun.
    $endgroup$
    – KorvinStarmast
    4 hours ago


















  • $begingroup$
    Welcome to RPG.SE. Please take the tour to see how to get the most out of this Q&A site. Thanks for your question, and have fun.
    $endgroup$
    – KorvinStarmast
    4 hours ago
















$begingroup$
Welcome to RPG.SE. Please take the tour to see how to get the most out of this Q&A site. Thanks for your question, and have fun.
$endgroup$
– KorvinStarmast
4 hours ago




$begingroup$
Welcome to RPG.SE. Please take the tour to see how to get the most out of this Q&A site. Thanks for your question, and have fun.
$endgroup$
– KorvinStarmast
4 hours ago










1 Answer
1






active

oldest

votes


















7












$begingroup$

Use your Wizard (Theurge) level



The Channel Arcana feature at second level uses your wizard level.




Channel Arcana

At 2nd level, you gain the ability to channel
arcane energy directly from your deity, using that energy to fuel magical effects. You start with two such effects: Divine Arcana
and the Channel Divinity option granted at 2nd level by your chosen domain. You employ that Channel Divinity option by using your Channel Arcana ability.




The channel divinity option that you chose, Preserve Life, is one of two ways for you to use your Channel Arcana option. All Channel Arcana options are tied to your wizard level, and by selecting that option it becomes a wizard ability, not a cleric ability1.



(The need to use your holy symbol appears to remain, as this UA/Playtest article does not waive that requirement, however, it would be a fair ruling to sub in the arcane focus for holy symbol there ... work that out with your DM).





1 If Theurge required multiclassing to cleric, it would say so. It does not require that, thus the borrowed channel divinity becomes Channel Arcana and is based on the PC's level in the Theurge class: Wizard.






share|improve this answer











$endgroup$









  • 1




    $begingroup$
    Thanks alot bro :)
    $endgroup$
    – Illbatting
    4 hours ago










  • $begingroup$
    @Illbatting glad to be of help.
    $endgroup$
    – KorvinStarmast
    4 hours ago






  • 3




    $begingroup$
    I agree this is the most sensible RAI interpretation, and indeed is what I've ruled for close to the same question for a Theurge PC at my table, but I can't see how the provided quote leads to your conclusion RAW. In particular I don't see how "All Channel Arcana options are tied to your wizard level" is supported. Can you expand on what supports that idea?
    $endgroup$
    – Vigil
    4 hours ago










  • $begingroup$
    @Vigil UA is play test material, so applying 'RAW' style literalism is category error. Since I did not declare "this is RAW" I fail to see grounds for objection. It makes utterly not sense to fold channel divinity into Channel Arcana and not use the wizard level. If Theurge required multi-classing it would say so. It does not, so we are left with using the wizard's class to apply to this Channel Arcana option.
    $endgroup$
    – KorvinStarmast
    1 hour ago












  • $begingroup$
    @Vigil The text states this: Channel Arcana At 2nd level, you gain the ability to channel arcane energy directly from your deity, using that energy to fuel magical effects. You start with two such effects: Divine Arcana and the Channel Divinity option granted at 2nd level by your chosen domain. You employ that Channel Divinity option by using your Channel Arcana ability. When you use your Channel Arcana, you choose which effect to create. You must then finish a short or long rest to use your Channel Arcana again
    $endgroup$
    – KorvinStarmast
    1 hour ago













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1 Answer
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active

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1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









7












$begingroup$

Use your Wizard (Theurge) level



The Channel Arcana feature at second level uses your wizard level.




Channel Arcana

At 2nd level, you gain the ability to channel
arcane energy directly from your deity, using that energy to fuel magical effects. You start with two such effects: Divine Arcana
and the Channel Divinity option granted at 2nd level by your chosen domain. You employ that Channel Divinity option by using your Channel Arcana ability.




The channel divinity option that you chose, Preserve Life, is one of two ways for you to use your Channel Arcana option. All Channel Arcana options are tied to your wizard level, and by selecting that option it becomes a wizard ability, not a cleric ability1.



(The need to use your holy symbol appears to remain, as this UA/Playtest article does not waive that requirement, however, it would be a fair ruling to sub in the arcane focus for holy symbol there ... work that out with your DM).





1 If Theurge required multiclassing to cleric, it would say so. It does not require that, thus the borrowed channel divinity becomes Channel Arcana and is based on the PC's level in the Theurge class: Wizard.






share|improve this answer











$endgroup$









  • 1




    $begingroup$
    Thanks alot bro :)
    $endgroup$
    – Illbatting
    4 hours ago










  • $begingroup$
    @Illbatting glad to be of help.
    $endgroup$
    – KorvinStarmast
    4 hours ago






  • 3




    $begingroup$
    I agree this is the most sensible RAI interpretation, and indeed is what I've ruled for close to the same question for a Theurge PC at my table, but I can't see how the provided quote leads to your conclusion RAW. In particular I don't see how "All Channel Arcana options are tied to your wizard level" is supported. Can you expand on what supports that idea?
    $endgroup$
    – Vigil
    4 hours ago










  • $begingroup$
    @Vigil UA is play test material, so applying 'RAW' style literalism is category error. Since I did not declare "this is RAW" I fail to see grounds for objection. It makes utterly not sense to fold channel divinity into Channel Arcana and not use the wizard level. If Theurge required multi-classing it would say so. It does not, so we are left with using the wizard's class to apply to this Channel Arcana option.
    $endgroup$
    – KorvinStarmast
    1 hour ago












  • $begingroup$
    @Vigil The text states this: Channel Arcana At 2nd level, you gain the ability to channel arcane energy directly from your deity, using that energy to fuel magical effects. You start with two such effects: Divine Arcana and the Channel Divinity option granted at 2nd level by your chosen domain. You employ that Channel Divinity option by using your Channel Arcana ability. When you use your Channel Arcana, you choose which effect to create. You must then finish a short or long rest to use your Channel Arcana again
    $endgroup$
    – KorvinStarmast
    1 hour ago


















7












$begingroup$

Use your Wizard (Theurge) level



The Channel Arcana feature at second level uses your wizard level.




Channel Arcana

At 2nd level, you gain the ability to channel
arcane energy directly from your deity, using that energy to fuel magical effects. You start with two such effects: Divine Arcana
and the Channel Divinity option granted at 2nd level by your chosen domain. You employ that Channel Divinity option by using your Channel Arcana ability.




The channel divinity option that you chose, Preserve Life, is one of two ways for you to use your Channel Arcana option. All Channel Arcana options are tied to your wizard level, and by selecting that option it becomes a wizard ability, not a cleric ability1.



(The need to use your holy symbol appears to remain, as this UA/Playtest article does not waive that requirement, however, it would be a fair ruling to sub in the arcane focus for holy symbol there ... work that out with your DM).





1 If Theurge required multiclassing to cleric, it would say so. It does not require that, thus the borrowed channel divinity becomes Channel Arcana and is based on the PC's level in the Theurge class: Wizard.






share|improve this answer











$endgroup$









  • 1




    $begingroup$
    Thanks alot bro :)
    $endgroup$
    – Illbatting
    4 hours ago










  • $begingroup$
    @Illbatting glad to be of help.
    $endgroup$
    – KorvinStarmast
    4 hours ago






  • 3




    $begingroup$
    I agree this is the most sensible RAI interpretation, and indeed is what I've ruled for close to the same question for a Theurge PC at my table, but I can't see how the provided quote leads to your conclusion RAW. In particular I don't see how "All Channel Arcana options are tied to your wizard level" is supported. Can you expand on what supports that idea?
    $endgroup$
    – Vigil
    4 hours ago










  • $begingroup$
    @Vigil UA is play test material, so applying 'RAW' style literalism is category error. Since I did not declare "this is RAW" I fail to see grounds for objection. It makes utterly not sense to fold channel divinity into Channel Arcana and not use the wizard level. If Theurge required multi-classing it would say so. It does not, so we are left with using the wizard's class to apply to this Channel Arcana option.
    $endgroup$
    – KorvinStarmast
    1 hour ago












  • $begingroup$
    @Vigil The text states this: Channel Arcana At 2nd level, you gain the ability to channel arcane energy directly from your deity, using that energy to fuel magical effects. You start with two such effects: Divine Arcana and the Channel Divinity option granted at 2nd level by your chosen domain. You employ that Channel Divinity option by using your Channel Arcana ability. When you use your Channel Arcana, you choose which effect to create. You must then finish a short or long rest to use your Channel Arcana again
    $endgroup$
    – KorvinStarmast
    1 hour ago
















7












7








7





$begingroup$

Use your Wizard (Theurge) level



The Channel Arcana feature at second level uses your wizard level.




Channel Arcana

At 2nd level, you gain the ability to channel
arcane energy directly from your deity, using that energy to fuel magical effects. You start with two such effects: Divine Arcana
and the Channel Divinity option granted at 2nd level by your chosen domain. You employ that Channel Divinity option by using your Channel Arcana ability.




The channel divinity option that you chose, Preserve Life, is one of two ways for you to use your Channel Arcana option. All Channel Arcana options are tied to your wizard level, and by selecting that option it becomes a wizard ability, not a cleric ability1.



(The need to use your holy symbol appears to remain, as this UA/Playtest article does not waive that requirement, however, it would be a fair ruling to sub in the arcane focus for holy symbol there ... work that out with your DM).





1 If Theurge required multiclassing to cleric, it would say so. It does not require that, thus the borrowed channel divinity becomes Channel Arcana and is based on the PC's level in the Theurge class: Wizard.






share|improve this answer











$endgroup$



Use your Wizard (Theurge) level



The Channel Arcana feature at second level uses your wizard level.




Channel Arcana

At 2nd level, you gain the ability to channel
arcane energy directly from your deity, using that energy to fuel magical effects. You start with two such effects: Divine Arcana
and the Channel Divinity option granted at 2nd level by your chosen domain. You employ that Channel Divinity option by using your Channel Arcana ability.




The channel divinity option that you chose, Preserve Life, is one of two ways for you to use your Channel Arcana option. All Channel Arcana options are tied to your wizard level, and by selecting that option it becomes a wizard ability, not a cleric ability1.



(The need to use your holy symbol appears to remain, as this UA/Playtest article does not waive that requirement, however, it would be a fair ruling to sub in the arcane focus for holy symbol there ... work that out with your DM).





1 If Theurge required multiclassing to cleric, it would say so. It does not require that, thus the borrowed channel divinity becomes Channel Arcana and is based on the PC's level in the Theurge class: Wizard.







share|improve this answer














share|improve this answer



share|improve this answer








edited 1 hour ago

























answered 4 hours ago









KorvinStarmastKorvinStarmast

76.4k18238415




76.4k18238415








  • 1




    $begingroup$
    Thanks alot bro :)
    $endgroup$
    – Illbatting
    4 hours ago










  • $begingroup$
    @Illbatting glad to be of help.
    $endgroup$
    – KorvinStarmast
    4 hours ago






  • 3




    $begingroup$
    I agree this is the most sensible RAI interpretation, and indeed is what I've ruled for close to the same question for a Theurge PC at my table, but I can't see how the provided quote leads to your conclusion RAW. In particular I don't see how "All Channel Arcana options are tied to your wizard level" is supported. Can you expand on what supports that idea?
    $endgroup$
    – Vigil
    4 hours ago










  • $begingroup$
    @Vigil UA is play test material, so applying 'RAW' style literalism is category error. Since I did not declare "this is RAW" I fail to see grounds for objection. It makes utterly not sense to fold channel divinity into Channel Arcana and not use the wizard level. If Theurge required multi-classing it would say so. It does not, so we are left with using the wizard's class to apply to this Channel Arcana option.
    $endgroup$
    – KorvinStarmast
    1 hour ago












  • $begingroup$
    @Vigil The text states this: Channel Arcana At 2nd level, you gain the ability to channel arcane energy directly from your deity, using that energy to fuel magical effects. You start with two such effects: Divine Arcana and the Channel Divinity option granted at 2nd level by your chosen domain. You employ that Channel Divinity option by using your Channel Arcana ability. When you use your Channel Arcana, you choose which effect to create. You must then finish a short or long rest to use your Channel Arcana again
    $endgroup$
    – KorvinStarmast
    1 hour ago
















  • 1




    $begingroup$
    Thanks alot bro :)
    $endgroup$
    – Illbatting
    4 hours ago










  • $begingroup$
    @Illbatting glad to be of help.
    $endgroup$
    – KorvinStarmast
    4 hours ago






  • 3




    $begingroup$
    I agree this is the most sensible RAI interpretation, and indeed is what I've ruled for close to the same question for a Theurge PC at my table, but I can't see how the provided quote leads to your conclusion RAW. In particular I don't see how "All Channel Arcana options are tied to your wizard level" is supported. Can you expand on what supports that idea?
    $endgroup$
    – Vigil
    4 hours ago










  • $begingroup$
    @Vigil UA is play test material, so applying 'RAW' style literalism is category error. Since I did not declare "this is RAW" I fail to see grounds for objection. It makes utterly not sense to fold channel divinity into Channel Arcana and not use the wizard level. If Theurge required multi-classing it would say so. It does not, so we are left with using the wizard's class to apply to this Channel Arcana option.
    $endgroup$
    – KorvinStarmast
    1 hour ago












  • $begingroup$
    @Vigil The text states this: Channel Arcana At 2nd level, you gain the ability to channel arcane energy directly from your deity, using that energy to fuel magical effects. You start with two such effects: Divine Arcana and the Channel Divinity option granted at 2nd level by your chosen domain. You employ that Channel Divinity option by using your Channel Arcana ability. When you use your Channel Arcana, you choose which effect to create. You must then finish a short or long rest to use your Channel Arcana again
    $endgroup$
    – KorvinStarmast
    1 hour ago










1




1




$begingroup$
Thanks alot bro :)
$endgroup$
– Illbatting
4 hours ago




$begingroup$
Thanks alot bro :)
$endgroup$
– Illbatting
4 hours ago












$begingroup$
@Illbatting glad to be of help.
$endgroup$
– KorvinStarmast
4 hours ago




$begingroup$
@Illbatting glad to be of help.
$endgroup$
– KorvinStarmast
4 hours ago




3




3




$begingroup$
I agree this is the most sensible RAI interpretation, and indeed is what I've ruled for close to the same question for a Theurge PC at my table, but I can't see how the provided quote leads to your conclusion RAW. In particular I don't see how "All Channel Arcana options are tied to your wizard level" is supported. Can you expand on what supports that idea?
$endgroup$
– Vigil
4 hours ago




$begingroup$
I agree this is the most sensible RAI interpretation, and indeed is what I've ruled for close to the same question for a Theurge PC at my table, but I can't see how the provided quote leads to your conclusion RAW. In particular I don't see how "All Channel Arcana options are tied to your wizard level" is supported. Can you expand on what supports that idea?
$endgroup$
– Vigil
4 hours ago












$begingroup$
@Vigil UA is play test material, so applying 'RAW' style literalism is category error. Since I did not declare "this is RAW" I fail to see grounds for objection. It makes utterly not sense to fold channel divinity into Channel Arcana and not use the wizard level. If Theurge required multi-classing it would say so. It does not, so we are left with using the wizard's class to apply to this Channel Arcana option.
$endgroup$
– KorvinStarmast
1 hour ago






$begingroup$
@Vigil UA is play test material, so applying 'RAW' style literalism is category error. Since I did not declare "this is RAW" I fail to see grounds for objection. It makes utterly not sense to fold channel divinity into Channel Arcana and not use the wizard level. If Theurge required multi-classing it would say so. It does not, so we are left with using the wizard's class to apply to this Channel Arcana option.
$endgroup$
– KorvinStarmast
1 hour ago














$begingroup$
@Vigil The text states this: Channel Arcana At 2nd level, you gain the ability to channel arcane energy directly from your deity, using that energy to fuel magical effects. You start with two such effects: Divine Arcana and the Channel Divinity option granted at 2nd level by your chosen domain. You employ that Channel Divinity option by using your Channel Arcana ability. When you use your Channel Arcana, you choose which effect to create. You must then finish a short or long rest to use your Channel Arcana again
$endgroup$
– KorvinStarmast
1 hour ago






$begingroup$
@Vigil The text states this: Channel Arcana At 2nd level, you gain the ability to channel arcane energy directly from your deity, using that energy to fuel magical effects. You start with two such effects: Divine Arcana and the Channel Divinity option granted at 2nd level by your chosen domain. You employ that Channel Divinity option by using your Channel Arcana ability. When you use your Channel Arcana, you choose which effect to create. You must then finish a short or long rest to use your Channel Arcana again
$endgroup$
– KorvinStarmast
1 hour ago












Illbatting is a new contributor. Be nice, and check out our Code of Conduct.










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